Signal Fall 2021 Newsletter

www.alliancecom.net 9 Any subject can benefit from an immersive VR or AR program that brings it to life. In the coming years, teachers will find increasingly creative uses for this powerful teaching tool. Virtually Unlimited Learning Possibilities Enhancing Any Subject Instructors of students at any level can use VR and AR to get students more engaged in a topic, including science and music. Imagine having the capability to view organs of the human body, for instance, from the outside in. Virtual Field Trips Primary and secondary classes have been going on field trips to places close to home like museums, farms, and factories for decades. Using VR, they can now visit places that aren’t so easy to get to, such as museums or other cultural landmarks in far- off countries, or even destinations on other planets. Learning History First-Hand In addition to traveling through space, students can travel through time using VR. Programs created by companies like Unimersiv include historical events and locations to help them get a feel for the sights and sounds in ways that aren’t possible with tradi- tional classroom methods. Special Needs VR can help children with special needs. For example, VR scenar- ios can be used to guide those with Autism Spectrum Disorders (ASDs) in learning skills like pointing, making eye contact, and forming social connections. Programs such as those developed by Floreo include parents in the process. Attending Classes Anywhere The power of VR can also remove limitations of where students learn. Immersive VR Education has created an education platform that enables educational institutes to host classes accessible by people from anywhere in the world. Immersive Tech Across Other Sectors Potential uses of AR and VR extend far beyond those already described in entertainment, retail, health care, and education. Here are just a few of the other sectors where it can be beneficial. Military . VR simulations can help troops train for flight, battlefield scenarios, medic responses, and other situations. Sports . Coaches and players can engage in VR situations to improve technique. Fans can “attend” events from anywhere. Automotive. From the design phase to manufacturing to repair, automotive professionals can benefit from AR and VR programs. Tourism. “Try before you buy” can be applied to possible trips as travelers can experience a taste of far-off places without leaving home. Real estate. Buying a house can become less time-consuming with virtual walk-throughs to rule out homes that aren’t a good fit. Newsandjournalism . TV broadcasters are already using AR to showweather conditions, especially big storms and other extreme events.

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